Fighter strikes a nearby hostile within two blocks every three ticks for 1.5 damage. Savior strikes for 10 when you are below five health and a hostile is close. Bind a typed charm while wearing the Ring of Binding.
BOOK PAGE 02 / FIELD NOTE
Hexes and Gifts
Every three ticks, a Debuffer visits a nearby foe with all six maladies: poison, confusion, weakness, wither, slowness, and hunger; each lasts 200 ticks. Every 2,400 ticks, a Buffer grants you one random gift for 2,400 ticks: regeneration, resistance, strength, absorption, jump, or speed.
BOOK PAGE 03 / FIELD NOTE
Shoves and Spawns
A Pusher jolts foes within two blocks with 0.4 force every three ticks; knockback resistance can blunt it. Every three ticks, a Shooter checks your nearby arrows; one below 10 damage gains 10 and turns critical. Scarers within 50 blocks of a natural spawn point make arrivals less likely; each one strengthens the hush.