AURA CASCADEREIMAGINED WIKI

Nodes & network control

Store, connect, and direct aura before it reaches your machines.

PLAYER REFERENCE0.2.1 · Fabric 1.21.1Updated September 25, 2026

A clear cardinal line connects to the first network block up to 15 blocks away. Diagonal placement does not make a direct link. An ordinary Node briefly previews its links when placed empty; transfer rechecks the geometry.

Redstone can inhibit outgoing transfer from an ordinary Node without stopping it receiving aura. Comparators can read node aura and consumer stored power.

Node reference

BlockRole
Aura NodeStores colors and transfers aura along eligible links.
CapacitorHolds aura for a short outgoing burst. Empty-handed sneak-use cycles thresholds of 1,000 → 10,000 → 100,000 → 100. After a burst it blocks incoming aura for 110 ticks.
Conserving NodeOnly sends to same-height blocks.
Black / Orange ManipulatorAccepts its own color. While powered, clears and refills that color to 100,000 every 20 ticks.
Fluxing NodeExports stored work power to compatible external energy receivers.
MonitorReports readiness of the first adjacent supported Pump or Consumer.

Reading a Monitor

The Monitor outputs redstone strength 15 for an empty Pump or a Consumer without valid work. It outputs 0 when the Pump has fuel or the Consumer has valid work. It is a readiness check, not a combined meter for everything stored in the network.

External energy

The Fluxing Node uses the bundled Team Reborn Energy API for compatible receivers. A shared energy API does not guarantee every machine from every mod works; check the receiving mod and the exact Minecraft version before relying on an integration.